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5Troop · Champion ability
Monk has spent many isolated years perfecting a new style of combat. He fires off a 3-hit combo, with the last blow dealing extra Damage and pushing enemies back!
Level-independent stats — these don't change as the card is upgraded.
0.8 sec
Medium (60)
Melee: Medium (1.2)
1 sec
x1
Ground
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
For 1 Elixir, the Monk reduces all damage he takes by 65% for 4 seconds and deflects projectile attacks back at their source; deflected spells are sent to the closest enemy Crown Tower. He also resists knockback while it is active.
Ability Cost
1 Elixir
Duration
4 sec
Damage Reduced
-65%
Cast Time
0.933 sec
Ability Cooldown
17 sec
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Monk, from the Clashest news archive.
Other champion cards at a similar elixir cost.
Game data sources: Clash Royale Wiki — Monk · Clash Royale — official site (Supercell)
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