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3Troop · Evolution available
A pair of lightly armored ranged attackers who shoot arrows at both air and ground targets.
Level-independent stats — these don't change as the card is upgraded.
0.9 sec
0.5 sec
Medium (60)
1 sec
5
600
3Evolved Archers gain 1 tile of extra range, and enemies between 4 and 6 tiles away are hit by a Power Shot that deals 50% more damage.
Range
6
Power Shot Range
4-6
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Archers, from the Clashest news archive.
Evolution power shot weakened, base damage raised.
Other common cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Archers · Clash Royale Wiki - Archers Evolution
Air & Ground
x2
Power Shot Damage (level 11)
168
1
6
5
2
2