Search players, clans, cards, decks, and tournaments
4Troop · Evolution available
Two Barbarians carrying a log that charges into buildings, then keep fighting after the ram breaks.
Level-independent stats — these don't change as the card is upgraded.
Medium (60)
1 sec
Melee: Short (0.5)
Buildings
x1
3.5
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
4While charging, the Evolved Battle Ram damages and knocks back troops in its path, and it bounces off buildings to ram them repeatedly. It breaks into two Evolved Barbarians.
Charge Pushback Damage (level 11)
212
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Battle Ram, from the Clashest news archive.
No balance changes for Battle Ram in our archive of official patch notes yet — only documented changes are listed, never reconstructed ones.
Other rare cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Battle Ram · Clash Royale Wiki - Battle Ram Evolution
x2
1.3 sec

3
7
4
7
5