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4Troop · Champion ability
A champion melee fighter whose ability chains dashes through enemy ground troops, striking each one on the way.
Level-independent stats — these don't change as the card is upgraded.
0.9 sec
0.2 sec
Medium (60)
1 sec
Melee: Medium (1.2)
Ground
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
The Golden Knight dashes to a nearby ground target and can chain up to 10 dashes between targets within 5.5 tiles, dealing dash damage to each. Costs 1 Elixir; 12-second cooldown.
Elixir Cost
1
Maximum Dashes
10
Maximum Dash Distance
5.5
Cast Time
0.766 sec
Cooldown
12 sec
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Golden Knight, from the Clashest news archive.
Listed by Supercell as a bug fix rather than a balance buff.
Other champion cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Golden Knight
x1
4
7
5
3