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4Troop · Champion ability
The King of the undead himself. He sometimes feels lonely (could be due to his non flattering features) and will summon friends to join him in the battle even after death. Tough guys have feelings too!
Level-independent stats — these don't change as the card is upgraded.
1.6 sec
Medium (60)
Melee: Medium (1.2)
1.3
1 sec
x1
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
For 2 Elixir, summons Skeletons in a 4-tile radius around him. He collects a soul for every troop destroyed while he is in the Arena (up to 10), and each soul adds an extra Skeleton: 6 with no souls, up to 16 at full souls. The summoning finishes even if he dies.
Ability Cost
2 Elixir
Skeleton Count
6-16
Cast Time
0.933 sec
Ability Cooldown
20 sec
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Skeleton King, from the Clashest news archive.
Shipped in a mid-season maintenance break, extending October's nerf-only pass.
Other champion cards at a similar elixir cost.
Game data sources: Clash Royale Wiki — Skeleton King · Clash Royale — official site (Supercell)
Ground
3
5
3
4