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4Troop · Evolution available
A frenzied, very fast melee attacker. When he dies he drops a Rage spell that boosts your nearby troops.
Level-independent stats — these don't change as the card is upgraded.
0.8 sec
0.4 sec
Very Fast (120)
1 sec
Melee: Short (0.7)
Ground
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
4When the Evolved Lumberjack dies, an untargetable ghost of him keeps attacking for as long as it remains inside his dropped Rage pool.
Ghost Damage (level 11)
256
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Lumberjack, from the Clashest news archive.
Evolution change.
Evolution change — needs a second cycle but the ghost hits harder.
Other legendary cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Lumberjack · Clash Royale Wiki - Lumberjack Evolution
3
5.5 sec
+30%
2
4
4
3Now one-shots Guard shields in exchange for a shorter dropped Rage.