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4Building · Evolution available
Defensive building. Whenever it's not zapping the enemy, the power of Electrickery is best kept grounded.
Level-independent stats — these don't change as the card is upgraded.
1.1 sec
0.5 sec
1 sec
25 sec
5.5
Air & Ground
4Periodically emits an electro pulse around itself while surfaced, damaging every enemy caught in the wave.
Pulse Damage (level 11)
174
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Tesla, from the Clashest news archive.
A shorter lifetime traded for slightly more durability while active.
Other common cards at a similar elixir cost.
Game data sources: Clash Royale Wiki — Tesla · Clash Royale Wiki — Tesla Evolution
3
6
6
2Evolution change.
The base-card hit-speed buff reverts July's nerf as compensation for the Evolution losing its death pulse.