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4Troop · Evolution available
A shotgunner whose wide blast of pellets deals huge damage up close but scatters at range.
Level-independent stats — these don't change as the card is upgraded.
2.2 sec
0.7 sec
Medium (60)
1 sec
4
6.5
≈ Computed from the level-11tournament value using the game's ~10%-per-level compounding scale — shown for reference, not transcribed from stat tables.
4Every 5 seconds the Evolved Hunter throws a net at the closest unit, pinning it in place for 3 seconds and dragging flying troops to the ground.
Net Duration
3 sec
Net Range
Daily share of analyzed battles featuring this card (last 30 days).
Daily win rate across battles featuring this card (last 30 days).
Highest-rated decks featuring this card over the last 7 days of analyzed battles.
Most frequent teammates — from top decks including this card.
Official balance changes affecting Hunter, from the Clashest news archive.
Base card shoots sooner; the Evolution's net is up less often.
Other epic cards at a similar elixir cost.
Game data sources: Clash Royale Wiki - Hunter · Clash Royale Wiki - Hunter Evolution
550
Air & Ground
x1
4
6
6
5
4